首页> 外文会议>IEEE Conference on Games >ELIMINATION from Design to Analysis
【24h】

ELIMINATION from Design to Analysis

机译:从设计到分析的消除

获取原文

摘要

Elimination is a word puzzle game for browsers and mobile devices, where all levels are generated by a constrained evolutionary algorithm with no human intervention. This paper describes the design of the game and its level generation methods, and analysis of playtraces from almost a thousand players. The analysis corroborates that the level generator creates a sawtooth-shaped difficulty curve, as intended. The analysis also offers insights into player behavior in this game.
机译:消除是一款针对浏览器和移动设备的单词益智游戏,其中所有级别都是由受约束的进化算法生成的,而无需人工干预。本文描述了游戏的设计及其关卡生成方法,并分析了近千名玩家的游戏轨迹。该分析证实了电平生成器已按预期创建了锯齿形难度曲线。该分析还提供了有关此游戏中玩家行为的见解。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号