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Evaluating the Motivational Value of an Augmented Reality System for Learning Chemistry

机译:评估增强现实系统学习化学的动机价值

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The development of Augmented Reality (AR) technologies is creating new opportunities and challenges for the designers of e-learning systems. More recently, AR based educational systems have been developed that are implementing new learning scenarios for primary and secondary schools. An important goal of these novel teaching platforms is to enhance the students' motivation to learn. This paper reports on a user-centered formative usability evaluation of an AR-based learning scenario for Chemistry with a focus on the motivational value. After user testing, quantitative and qualitative data were collected that are measuring the educational and motivational values of the learning scenario. While the comparison between the two types of measure is increasing the confidence in the evaluation results, the qualitative measures are also providing with a detailed description of the user learning experience. In this respect, not only the students found the Chemistry scenario interesting, captivating and enjoyable but they were also delighted to feel in control of the learning process.
机译:增强现实(AR)技术的发展为电子学习系统的设计人员带来了新的机遇和挑战。最近,已经开发了基于AR的教育系统,该系统正在为中小学实施新的学习方案。这些新颖的教学平台的一个重要目标是增强学生的学习动机。本文报告了以用户为中心的基于AR的化学学习情景的形成性可用性评估,重点是激励价值。在用户测试之后,收集了定量和定性的数据,这些数据正在衡量学习情景的教育和动机价值。虽然两种类型的量度之间的比较增加了对评估结果的置信度,但定性量度还提供了用户学习体验的详细描述。在这方面,学生不仅发现化学场景有趣,引人入胜而且令人愉悦,而且他们也很高兴能够控制学习过程。

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