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Designing for Positive User Experience in Product Design: A Qualitative Analysis of Toolkit Design Elements and Their Implications on Emotional Reactions and Perceptions

机译:在产品设计中设计积极的用户体验:对工具包设计元素的定性分析及其对情绪反应和知觉的影响

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Companies increasingly equip their customers with toolkits for user innovation and design to address the challenges of growing customer demand for unique products and increasingly heterogeneous customer preferences. Yet, compared to buying a product off the shelf, customizing products through toolkits requires higher efforts, time, and expertise from customers. To outbalance increased efforts, toolkits need to be designed in a way that makes the product design task fun and engaging. Based on marketing, human-computer interaction, and information systems research, toolkits can be designed as hedonic or utilitarian toolkits. We use focus groups to qualitatively analyze 'visualization' and 'detailed information' as toolkit design elements to generate hedonic or utilitarian experience, and their implications on toolkit users' emotional responses and perceptions. Our findings show that visualization and detailed information both help in enhancing users' realistic product understanding. We found that particularly visualization stimulates creativity and enjoyment in product design.
机译:公司越来越多地为客户提供用于用户创新和设计的工具包,以应对日益增长的客户对独特产品的需求和日益多样化的客户偏好的挑战。但是,与购买现成产品相比,通过工具箱自定义产品需要客户付出更多的精力,时间和专业知识。为了平衡增加的工作量,需要以使产品设计任务有趣且引人入胜的方式设计工具箱。基于市场营销,人机交互和信息系统研究,可以将工具包设计为享乐主义或功利主义工具包。我们使用焦点小组对“可视化”和“详细信息”作为工具包设计元素进行定性分析,以产生享乐主义或功利主义体验,以及它们对工具包用户的情感反应和看法的影响。我们的发现表明,可视化和详细信息都有助于增强用户对产品的现实了解。我们发现,特别是可视化可以激发产品设计的创造力和乐趣。

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