首页> 外文会议>Haptic Audio visual Environments and Games, 2009. HAVE 2009 >Design and evaluation of a haptically enable virtual environment for object assembly training
【24h】

Design and evaluation of a haptically enable virtual environment for object assembly training

机译:设计和评估用于对象装配训练的,能够以触觉方式实现的虚拟环境

获取原文

摘要

Virtual training systems are attracting paramount attention from the manufacturing industries due to their potential advantages over the conventional training practices. Significant cost savings can be realized due to the shorter times for the development of different training-scenarios as well as reuse of existing designed engineering (math) models. This paper presents a newly developed virtual environment (VE) for training of procedure tasks i.e. object assembly. Unlike existing VE systems, the presented idea tries to imitate real physical training scenarios by providing comprehensive user interaction, constrained within the physical limitations of the real world. These physical constrains are imposed by the haptics devices in the virtual environment. As a result, in contrast to the existing VE systems that are capable of providing knowledge generally about assembly sequences only, the proposed system helps in cognitive learning and procedural skill development due to its high physically interactive nature. In addition a novel evaluation framework has also been proposed to evaluate system efficacy through a large scale of user-testing, which is often been neglected by design experts in the field of VEs. Results confirm the practical significance of evaluating a VE design by involving sample of real and representative users through the effective discovery of critical usability problems and system deficiencies. Results also indicate benefits of collecting multimodal information for accurate and comprehensive assessment of system efficacy. Evaluation results and improvement of existing design are also presented.
机译:虚拟培训系统由于其相对于常规培训实践的潜在优势而引起了制造业的极大关注。由于缩短了开发不同训练场景的时间,并且可以重复使用现有的设计工程(数学)模型,因此可以节省大量成本。本文介绍了一种新开发的虚拟环境(VE),用于训练过程任务即对象组装。与现有的VE系统不同,提出的想法试图通过限制在现实世界的物理限制范围内提供全面的用户交互来模仿真实的物理训练场景。这些物理约束是由虚拟环境中的触觉设备施加的。结果,与仅能够一般地提供关于组装序列的知识的现有VE系统相反,所提出的系统由于其高度的物理交互性质而有助于认知学习和过程技能的发展。另外,还提出了一种新颖的评估框架,用于通过大规模的用户测试来评估系统效能,而这通常被VE领域的设计专家所忽视。结果通过有效发现关键的可用性问题和系统缺陷,使真实和具有代表性的用户参与进来,从而证实了评估VE设计的实际意义。结果还表明,收集多式联运信息对系统效力进行准确而全面的评估是有好处的。还介绍了评估结果和现有设计的改进。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号