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Analyzing the Kinematics of Bivariate Pointing

机译:分析双变量指向的运动学

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Despite the importance of pointing-device movement to efficiency in interfaces, little is known on how target shape impacts speed, acceleration, and other kinematic properties of motion. In this paper, we examine which kinematic characteristics of motion are impacted by amplitude and directional target constraints in Fitts-style pointing tasks. Our results show that instantaneous speed, acceleration, and jerk are most affected by target constraint. Results also show that the effects of target constraint are concentrated in the first 70% of movement distance. We demonstrate that we can discriminate between the two classes of target constraint using Machine Learning with accuracy greater than chance. Finally, we highlight future work in designing techniques that make use of target constraint to improve pointing efficiency in computer interfaces.
机译:尽管定点设备移动对提高界面效率至关重要,但对于目标形状如何影响速度,加速度和其他运动学特性知之甚少。在本文中,我们研究了Fitts式指向任务中幅度和方向目标约束对运动的哪些运动学特征产生影响。我们的结果表明,瞬时速度,加速度和加速度率受目标约束的影响最大。结果还表明,目标约束的影响集中在运动距离的前70%。我们证明了使用机器学习可以以高于机会的准确度区分目标约束的两类。最后,我们重点介绍了设计技术中的未来工作,这些技术将利用目标约束来提高计算机界面中的指向效率。

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