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'It's just a toolbar!' Using Tangibles to Help Children Manage Conflict Around a Multi-Touch Tabletop

机译:“这只是一个工具栏!”使用有形物品帮助孩子在多点触控桌面周围处理冲突

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In this paper we present a case study of children's collaborative behavior around a multi-touch tabletop interface. The study includes data from four sessions with four children over a period of three weeks. The children in our study exhibited a diverse set of collaborative behaviors including territorial control of screen real estate, conflict over interface elements, and turn taking behavior, all of which seemed related to specific aspects of the interface design. Most notably, we observed conflict relating to a graphical toolbar that the children could drag around the screen. After observing this conflict, we redesigned the interface so that children were forced to use a tangible object (a wooden block) to make the toolbar appear on the screen. This tangible object seemed to help the children resolve their conflict and to promote spontaneous turn taking behavior. This paper is an effort to understand why the graphical toolbar alone seemed to spur conflict and why the introduction of a tangible object seemed to help children resolve the conflict on their own.
机译:在本文中,我们将围绕多点触摸桌面界面对儿童的协作行为进行案例研究。该研究包括来自四个孩子的四个疗程的数据,历时三周。我们研究中的孩子表现出各种各样的协作行为,包括对屏幕空间的地域控制,对界面元素的冲突以及转向行为,所有这些似乎都与界面设计的特定方面有关。最值得注意的是,我们观察到与图形工具栏有关的冲突,儿童可能会在屏幕上拖动这些工具栏。观察到这种冲突之后,我们重新设计了界面,以使孩子们被迫使用有形物体(木块)使工具栏出现在屏幕上。这个有形的目标似乎可以帮助孩子们解决他们的冲突,并促进自发的转向行为。本文旨在了解为什么仅图形工具栏似乎会激发冲突,以及为什么引入有形对象似乎可以帮助孩子自己解决冲突。

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