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Supporting Dynamic Relocation of Video Data in Disk-Array-Based Video Servers

机译:在基于磁盘阵列的视频服务器中支持视频数据的动态重定位

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摘要

Although modification operations on multimedia data such as insertion and/or deletion of video clips are rare, they may cause significant degradation of disk I/O performance in disk-array-based video servers. This is because many existing disk-array-based video servers consider only video playback at normal speed and retrieval-oriented VCR-like operations such as fast-forward and rewind without considering relocation of video data. Most conventional video servers provide optimal performance using static placement of video data on multiple disks. In this paper, we propose a method called 'SRM (Segment Relocation Method)' which provides uniform loadbalance of disks regardless of the dynamic modification of stored video objects. For modification operations, the segments belonging to the corresponding 'round' of disk placement are relocated so that the system guarantees uniform load-balance of multiple disks in all rounds. To justify the significance of the relocation scheme, we evaluate and compare the cost of retrieval in terms of the required buffer size and the number of admitted users.
机译:尽管对多媒体数据的修改操作(例如视频剪辑的插入和/或删除)很少见,但它们可能会导致基于磁盘阵列的视频服务器中的磁盘I / O性能大大降低。这是因为许多现有的基于磁盘阵列的视频服务器仅考虑正常速度下的视频播放以及诸如快速前进和快退之类的面向检索的类似VCR的操作,而没有考虑视频数据的重定位。大多数常规视频服务器通过将视频数据静态放置在多个磁盘上来提供最佳性能。在本文中,我们提出了一种称为“ SRM(段重定位方法)”的方法,该方法可以提供均匀的磁盘负载平衡,而不管存储视频对象的动态修改如何。对于修改操作,属于磁盘放置“回合”的相应段将被重新放置,以便系统保证所有回合中多个磁盘的负载均衡。为了证明重定位方案的重要性,我们根据所需的缓冲区大小和允许的用户数量评估并比较了检索成本。

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