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A realistic view of 3D models of artifacts using photogrammetric approach

机译:使用摄影测量方法的工件3D模型的真实视图

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Active research has been going on in both computer vision and computer graphics to have more accurate and more realistic 3D models of an object. Efforts are being made to have a realistic view of an object by texturing it with real images of the object, to have a feel as if it is a real object. A method has been proposed that also makes use of real orthomages of the object for texturing. A method has been proposed for an accurate and realistic 3D modeling. In the proposed method first the model of an object will be created using CAD software, by taking manual calculations of its geometry. Then sufficient number of ortho photographs will be taken such that they could cover the whole object. Once the 3D model of an object is reconstructed, the object will be textured map with the real images/photos of the object taken. Then this model can be animated to view the object from any desired viewpoint. The proposed technique is suitable for modeling of an object and its environment.
机译:在计算机视觉和计算机图形学方面一直在进行积极的研究,以获取更准确,更逼真的对象的3D模型。人们正在努力通过用物体的真实图像对物体进行纹理化来获得物体的逼真视图,以使其具有好像物体的真实感。已经提出了一种方法,该方法也利用对象的真实正交矫正来进行纹理化。已经提出了一种用于精确和逼真的3D建模的方法。在提出的方法中,首先将通过手动计算对象的几何形状,使用CAD软件创建对象的模型。然后将拍摄足够数量的正射照片,以使它们可以覆盖整个对象。重建对象的3D模型后,该对象将成为带有已拍摄对象的真实图像/照片的纹理贴图。然后,可以对该模型进行动画处理,以从任何所需的角度查看对象。所提出的技术适用于对象及其环境的建模。

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