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DEVELOPMENT OF THE LEVEL DIFFICULTY BRANCH TYPE BY USING AN INTERACTIVE INFORMATION PRESENTATION

机译:利用交互式信息表示法开发高难度分支类型

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Three-dimensional computer graphics (3DCG) can visually provide information to the users. However, it is not suitable to express detailed information or numerical data. The authors are undertaking research of educational contents to present explanation and detailed information using text to help the users understand 3DCG directly. Using this educational content, it is possible to raise the users' level of understanding. However, when the content was actually used, there were some users, even though they were only a few, who found it difficult to understand 3DCG with just text-based explanations because 3DCG animation was too difficult. Therefore, this paper proposes educational content with the level of difficulty branch. The actions of users to obtain information while the 3DCG animations are being played back have been recorded. From these recordings the level of knowledge of the users is determined, and the amount of information of the 3DCG animations is changed to the most suitable level for the users. By using this system, the most suitable 3DCG animations can be displayed for any user.
机译:三维计算机图形(3DCG)可以在视觉上向用户提供信息。但是,不适合表示详细信息或数字数据。作者正在进行教育内容的研究,以使用文本提供解释和详细信息,以帮助用户直接理解3DCG。使用该教育内容,可以提高用户的理解水平。但是,在实际使用内容时,尽管只有少数用户,但还是有一些用户,他们发现仅凭基于文本的解释就很难理解3DCG,因为3DCG动画太难了。因此,本文提出了具有难度等级的教育内容。记录了用户在播放3DCG动画时获取信息的动作。根据这些记录,可以确定用户的知识水平,并将3DCG动画的信息量更改为最适合用户的水平。通过使用此系统,可以为任何用户显示最合适的3DCG动画。

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