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On Convex Quadrangulations of Point Sets on the Plane

机译:关于平面上点集的凸四边形

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Let P_n be a set of n points on the plane in general position, n ≥ 4. A convex quadrangulation of P_n is a partitioning of the convex hull Conv(P_n) of P_n into a set of quadrilaterals such that their vertices are elements of P_n, and no element of P_n lies in the interior of any quadrilateral. It is straightforward to see that if P admits a quadrilateri- zation, its convex hull must have an even number of vertices. In it was proved that if the convex hull of P_n has an even number of points, then by adding at most 3n/2 Steiner points in the interior of its convex hull, we can always obtain a point set that admits a convex quadrangulation. The authors also show that n/4 Steiner points are sometimes necessary. In this paper we show how to improve the upper and lower bounds of to 4n/5 + 2 and to n/3 respectively. In fact, in this paper we prove an upper bound of n, and with a long and unenlightening case analysis (over fifty cases!) we can improve the upper bound to 4n/5 + 2, for details see[9].
机译:令P_n为平面上一般位置上的n个点的集合,n≥4。P_n的凸四边形是P_n的凸包Conv(P_n)划分为一组四边形,使得它们的顶点为P_n的元素,并且P_n的元素都不在任何四边形的内部。显而易见,如果P接受四边形化,则其凸包必须具有偶数个顶点。在证明中,如果P_n的凸包具有偶数个点,则通过在其凸包的内部最多添加3n / 2个Steiner点,我们总是可以获得一个允许凸四边形的点集。作者还表明,有时需要n / 4个Steiner点。在本文中,我们展示了如何分别将上限和下限分别提高到4n / 5 + 2和n / 3。实际上,在本文中,我们证明了n的上限,通过漫长而毫无启发性的案例分析(超过50个案例!),我们可以将上限提高到4n / 5 + 2,有关详细信息,请参见[9]。

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