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Reducing the cost of group communication with semantic view synchrony

机译:通过语义视图同步降低组通信的成本

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View synchrony (VS) is a powerful abstraction in the design and implementation of dependable distributed systems. By ensuring that processes deliver the same set of messages in each view, it allows them to maintain consistency across membership changes. However experience indicates that it is hard to combine strong reliability guarantees as offered by VS with stable high performance. In this paper we propose a novel abstraction, semantic view synchrony (SVS), that exploits the application's semantics to cope with high throughput applications. This is achieved by allowing some messages to be dropped while still preserving consistency when new views are installed. Thus, SVS inherits the elegance of view synchronous communication. The paper describes how SVS can be implemented and illustrates its usefulness in the context of distributed multi-player games.
机译:视图同步(VS)是可靠的分布式系统的设计和实现中的强大抽象。通过确保流程在每个视图中传递相同的消息集,可以使流程在成员资格更改之间保持一致性。但是,经验表明,很难将VS提供的强大可靠性保证与稳定的高性能相结合。在本文中,我们提出了一种新颖的抽象,语义视图同步(SVS),它利用应用程序的语义来应对高吞吐量的应用程序。这是通过在安装新视图时允许一些消息被丢弃同时仍保持一致性来实现的。因此,SVS继承了视图同步通信的优雅。本文介绍了SVS如何实现,并说明了它在分布式多人游戏中的作用。

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