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Collaborative Learning through Cooperative Design Using a Multitouch Table

机译:使用多点触控表通过协作设计进行协作学习

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Today, typical classrooms are still equipped with blackboards, chalk and sometimes overhead projectors. Technology-enriched rooms can often only be found in school libraries or computer pools where students can research topics on the WWW or use other specific computer applications. In this paper, we present an educational game called "Parcours", developed for the interactive SMART table. This cooperative design game, installed on a tabletop that is located within a classroom, is intended to teach primary school children collaboration and coordination skills as well as logical thinking.
机译:如今,典型的教室仍然配备了黑板,粉笔,有时还配有投影仪。富含技术的房间通常只能在学校图书馆或计算机池中找到,学生可以在其中研究WWW上的主题或使用其他特定的计算机应用程序。在本文中,我们介绍了针对交互式SMART桌子开发的名为“ Parcours”的教育游戏。这个合作设计游戏安装在教室内的桌面上,旨在教小学生协作和协调技巧以及逻辑思维。

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