首页> 外文会议>Conference on radar sensor technology XIII; 20090413-15; Orlando, FL(US) >Real-Time Imaging Implementation of the Army Research Laboratory Synchronous Impulse Reconstruction Radar on a Graphics Processing Unit Architecture
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Real-Time Imaging Implementation of the Army Research Laboratory Synchronous Impulse Reconstruction Radar on a Graphics Processing Unit Architecture

机译:陆军研究实验室同步脉冲重建雷达在图形处理单元架构上的实时成像实现

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High computing requirements for the synchronous impulse reconstruction (SIRE) radar algorithm present a challenge for near real-time processing, particularly the calculations involved in output image formation. Forming an image requires a large number of parallel and independent floating-point computations. To reduce the processing time and exploit the abundant parallelism of image processing, a graphics processing unit (GPU) architecture is considered for the imaging algorithm. Widely available off the shelf, high-end GPUs offer inexpensive technology that exhibits great capacity of computing power in one card. To address the parallel nature of graphics processing, the GPU architecture is designed for high computational throughput realized through multiple computing resources to target data parallel applications. Due to a leveled or in some cases reduced clock frequency in mainstream single and multi-core general-purpose central processing units (CPUs), GPU computing is becoming a competitive option for compute-intensive radar imaging algorithm prototyping. We describe the translation and implementation of the SIRE radar backprojection image formation algorithm on a GPU platform. The programming model for GPU's parallel computing and hardware-specific memory optimizations are discussed in the paper. A considerable level of speedup is available from the GPU implementation resulting in processing at real-time acquisition speeds.
机译:同步脉冲重建(S​​IRE)雷达算法对计算的高要求对近实时处理提出了挑战,尤其是涉及输出图像形成的计算。形成图像需要大量并行和独立的浮点计算。为了减少处理时间并利用图像处理的丰富并行性,考虑将图像处理单元(GPU)体系结构用于成像算法。高端GPU广泛可用,提供便宜的技术,在一张卡中显示出强大的计算能力。为了解决图形处理的并行性质,GPU体系结构设计用于通过多个计算资源实现的高计算吞吐量,以目标数据并行应用程序为目标。由于主流单核和多核通用中央处理器(CPU)中时钟频率的均衡或在某些情况下降低,GPU计算已成为计算密集型雷达成像算法原型设计的竞争选择。我们描述了SIRE雷达反投影图像形成算法在GPU平台上的翻译和实现。本文讨论了GPU并行计算的编程模型和特定于硬件的内存优化。 GPU实施可提供相当大的提速水平,从而以实时采集速度进行处理。

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