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Improving Focus Targeting in Interactive Fisheye Views

机译:改善交互式鱼眼镜头中的聚焦目标

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摘要

Fisheye views allow people to see both a focus region and the surrounding context in the same window. However, the magnification effects of the fisheye lens can cause several problems for users. One of these is focus-targeting, where a user moves the focus to a new location. Magnification makes focus-targeting difficult because objects appear to move as the focus point approaches them. This paper examines how the distortion of a fisheye view affects focus-targeting performance, and present a technique called speed-coupled flattening (SCF) as a way to improve focus targeting in distortion-oriented views. SCF dynamically reduces the distortion level of a fisheye based on pointer velocity and acceleration. In an experiment, the technique resulted in significant reductions in both targeting time and targeting errors. By adjusting distortion based on the user's activity, we can improve usability without requiring the user to manipulate any additional view controls.
机译:鱼眼视图使人们可以在同一窗口中看到焦点区域和周围环境。但是,鱼眼镜头的放大效果会给用户带来一些问题。其中之一是焦点定位,用户将焦点移到新位置。放大倍数使聚焦目标变得困难,因为对象在焦点接近时会移动。本文研究了鱼眼视图的变形如何影响聚焦目标的性能,并提出了一种称为速度耦合平坦化(SCF)的技术,作为在面向变形的视图中改善聚焦目标的一种方法。 SCF根据指针的速度和加速度动态降低鱼眼的失真程度。在一项实验中,该技术显着减少了定位时间和定位误差。通过根据用户的活动调整失真,我们可以提高可用性,而无需用户操纵任何其他视图控件。

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