首页> 外文会议>Computer Graphics, Imaging and Visualization, 2009. CGIV '09 >Artwork-Based 3D Ink Style Modeling and Rendering
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Artwork-Based 3D Ink Style Modeling and Rendering

机译:基于图稿的3D墨水样式建模和渲染

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摘要

A novel system for automatic three-dimensional ink-style rendering is presented. The goal for the whole is to transmit the Chinese painting style to three-dimension models. In this system, the input artwork is first segmented into several regions used for modeling and artistic style analysis: 1) region contours and skeletons is found to build three-dimension models by surface inflation technique, 2) art style attributes from regions, such as color, texture and stroke width, are analyzed to maintain the artistic style coherence. In addition, surface features on 3D models are extracted to guide the process of Ink-style rendering. We inherit the traditional multi-layer rendering model and modify it to generate more flexible stylized results.
机译:提出了一种新颖的自动三维墨水风格渲染系统。总体目标是将中国绘画风格传递给三维模型。在该系统中,首先将输入的艺术品分割成几个区域,用于建模和艺术风格分析:1)通过表面膨胀技术发现区域轮廓和骨架来构建三维模型,2)来自区域的艺术风格属性,例如分析颜色,纹理和笔触宽度,以保持艺术风格的连贯性。此外,还将提取3D模型上的表面特征,以指导Ink样式渲染的过程。我们继承了传统的多层渲染模型并对其进行了修改,以生成更加灵活的样式化结果。

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