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Computational reconstruction of the mechanisms of human stereopsis

机译:人类立体视机理的计算重建

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Abstract: The properties of human stereoscopic mechanisms may be derived from dichoptic interaction and masking effects on stereoscopic detection thresholds in any relevant stimulus domain (spatial frequency, temporal frequency, disparity, orientation, etc.). The present study focuses on the spatial properties of mechanisms underlying stereoscopic depth detection. The computational approach is based on the full exploration of plausible model structures to characterize their idiosyncrasies, which often allows exclusion of proposed mechanisms by comparison with data obtained under conditions in which the idiosyncrasies should be expressed. For example, we conducted a detailed analysis of threshold elevation functions (TEFs) under plausible channel shapes, combination rules and masking behavior derived from previous studies. The analysis reveals that TEFs may be much narrower than and differ in shape from the underlying mechanisms. For example, only two discrete channels are required to produce TEFs peaking close to each fixed test frequency, with no relation to channel peaks. We apply this analysis to the stereospatial masking functions collected by Yang and Blake (1991) to determine the likely channel structure underlying the empirical masking performance. The analysis generally supports the two-mechanism model that they propose but shows that the assumptions underlying their estimates of the unmasked sensitivity function are incorrect. The analysis excludes stereospatial channels tuned below 2.5 c/deg, a region in which Schor, Wood, and Ogawa (1984) obtained evidence for many narrowly tuned channels by measuring disparity thresholds for targets with different peak tunings in the two eyes. Our computational model for the latter data is consistent with the lowest tuned channel being at 2.5 c/deg, this channel being narrowly tuned to dichoptic contrast differences, as described by Legge and Gu (1989) and Halpern and Blake (1988). Thus, all such stereo tuning data can be explained in a model in which all stereoscopic channels are tuned above 2.5 c/deg. !24
机译:摘要:人体立体视觉机制的特性可能来自两极交互作用和掩盖效应,这些效应在任何相关的刺激域(空间频率,时间频率,视差,方向等)中对立体视觉检测阈值产生影响。本研究的重点是立体深度检测机制的空间特性。该计算方法是基于对合理模型结构的全面探索以表征其特质的,该方法通常允许通过与应该表达特质的条件下获得的数据进行比较来排除提议的机制。例如,我们对根据先前研究得出的合理通道形状,组合规则和掩蔽行为进行了阈值升高函数(TEF)的详细分析。分析表明,TEF可能比潜在机制窄得多,并且在形状上与潜在机制有所不同。例如,只需要两个离散通道即可产生接近每个固定测试频率的峰值TEF,而与通道峰值无关。我们将此分析应用于Yang和Blake(1991)收集的立体空间掩蔽函数,以确定经验掩蔽性能背后的可能通道结构。该分析通常支持他们提出的两种机制模型,但是表明他们对未掩盖灵敏度函数的估计所基于的假设是不正确的。该分析不包括在2.5 c / deg以下调谐的立体空间通道,在该区域中Schor,Wood和Ogawa(1984)通过测量两只眼睛具有不同峰值调谐的目标的视差阈值,获得了许多窄调谐通道的证据。我们对后一个数据的计算模型与最低调谐通道为2.5 c / deg一致,如Legge和Gu(1989)以及Halpern和Blake(1988)所述,该通道被狭窄地调谐为两歧对比度差异。因此,可以在模型中解释所有这些立体声调谐数据,在该模型中,所有立体声通道均被调谐到2.5 c / deg以上。 !24

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