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Research of Component Based Development Techniques in the Armament Engagement Simulation Visualization System

机译:装备战役仿真可视化系统中基于组件的开发技术研究。

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摘要

When designing and developing a armament engagement simulation system, the open and reusability of visualization systems are always difficult for engineers. When the necessary demand of the realtime property, realism and compatibility with simulation system is guaranteed, the self-adaption of a visualization system to enable changing applications is required. DOF based modeling method, component model-driven approach, display smoothing process, event-oriented interface are researched, and the visualization system introduced in the paper can support different simulation script files, federations, and BOM components. This system brings about a rapid method to assemble new weapon-platform models in order to support new applications, and can be loaded to other simulation systems which are based on the same simulation platform.
机译:在设计和开发军械交战模拟系统时,对于工程师来说,可视化系统的开放性和可重用性始终很困难。当保证了对实时属性,真实性和与仿真系统的兼容性的必要需求时,就需要自适应显示系统以实现更改应用程序。研究了基于自由度的建模方法,组件模型驱动方法,显示平滑过程,面向事件的界面,并且本文介绍的可视化系统可以支持不同的仿真脚本文件,联合会和BOM组件。该系统带来了一种快速的方法来组装新的武器平台模型以支持新的应用程序,并且可以加载到基于相同模拟平台的其他模拟系统中。

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