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Evolving Multi-creature Systems for All-to-All Communication

机译:不断发展的多生物系统,实现全方位通讯

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Several creatures are moving around in a cellular automata grid. At a certain point of time all creatures want to exchange their information with all others (all-to-all communication). The goal is to find an optimal rule for the movement of the creatures in order to exchange their information as fast as possible. The information exchange is only possible when the creatures meet each other and when they form certain defined local patterns (communication situations). Possible communication situations are exemplarily shown in Fig. 1. In the cases a, b, c the creatures are directly in contact. But it is a matter of definition whether such situations allow communication. For this investigation we have denned the communication patterns d, e, f. A reason could be that communication can only take place if a mediatoregotiator is used between them. Furthermore the mediator may perform a particular computation (e. g., average, maximum, priority select). Such conflicts occur when creatures want to move to the same target position, like vehicles which are meeting in a cross-way. The center of the crossing can be interpreted as the mediator.
机译:几个生物在细胞自动机网格中四处移动。在某个时间点,所有生物都希望与所有其他生物交换其信息(全对所有通信)。目标是找到生物运动的最佳规则,以便尽快交换信息。只有当生物彼此相遇并且它们形成某些定义的局部模式(交流情况)时,信息交换才可能进行。图1中示例性地显示了可能的交流情况。在a,b,c情况下,生物直接接触。但是这种情况是否允许交流是一个定义问题。为了进行此调查,我们确定了通信模式d,e,f。原因可能是只有在他们之间使用调解人/谈判者时才能进行通信。此外,中介器可以执行特定的计算(例如,平均值,最大值,优先级选择)。当生物想要移动到相同的目标位置(例如在交叉路口相遇的车辆)时,就会发生这种冲突。交叉点的中心可以解释为调解人。

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