首页> 外文会议>ASME international design engineering technical conferences and computers and information in engineering conference 2008 >APPLYING USER INTERFACE-OPERABLE 3D DIGITAL PROTOTYPES TO HUMAN-CENTERED DESIGN OF INFORMATION APPLIANCES
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APPLYING USER INTERFACE-OPERABLE 3D DIGITAL PROTOTYPES TO HUMAN-CENTERED DESIGN OF INFORMATION APPLIANCES

机译:将用户可接口操作的3D数字原型应用于以人为中心的信息设备设计

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摘要

One of the critical issues of realizing human centered design (HCD) for information appliances is how to efficiently find the weakness of usability of the user interfaces (UI). At present, user test is the most reliable method of evaluating usability of UI. But executing user-test costs much due to fabrication of physical prototypes, securing of test subjects and facilities and the manual-based analysis of the test results. To solve the problems, we propose a computer-supported environment for testing and usability assessment for human centered-design of information appliances in the paper. In the environment, UI-operable 3D digital prototypes can be designed and used for user tests instead of physical prototypes, and the test results can be automatically analyzed to clarify the weak points of the UI design. UI-operable 3D digital prototypes can be modeled by integrating the state-transition-based UI behavior model with 3D CAD models of the housings. A function of graphically displaying user's operational history helps the designers identify which portions in the UI specification induce wrong operations of users. A function of indicating digital questionnaire based on cognitive walkthrough method also enables them to reveal causes of the wrong operations and to clarify point of redesign. Comparison of the test results using different types of digital prototypes showed that the proposed UI-operable 3D digital prototype could fully replace the physical prototype in early design stage.
机译:实现信息设备的以人为本的设计(HCD)的关键问题之一是如何有效地发现用户界面(UI)可用性的弱点。目前,用户测试是评估UI可用性的最可靠方法。但是,由于制造物理原型,确保测试对象和设施的安全以及对测试结果进行手动分析,执行用户测试的成本很高。为了解决这些问题,本文提出了一种计算机支持的环境,用于对以人为中心的信息设备设计进行测试和可用性评估。在环境中,可以设计可操作UI的3D数字原型,并将其用于用户测试,而不是物理原型,并且可以自动分析测试结果以阐明UI设计的弱点。通过将基于状态转换的UI行为模型与外壳的3D CAD模型集成在一起,可以对可UI操作的3D数字原型进行建模。以图形方式显示用户操作历史的功能可帮助设计人员识别UI规范中的哪些部分会导致用户错误的操作。基于认知演练方法的数字问卷指示功能还使他们能够揭示错误操作的原因并阐明重新设计的重点。使用不同类型的数字原型的测试结果的比较表明,所提出的UI可操作的3D数字原型可以在设计初期完全替代物理原型。

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