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Neurocontrollers for ball-and-beam systems

机译:球和光束系统的神经控制器

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The ball-and-beam problem is a well known benchmark for testing new control algorithms. We deal with the off-line training of neurocontrollers to balance the bal at a fixed arbitrary location on the beam. Resulting neurocontrollers are tested on our original hardware. We record a time series of positions of the ball, and it is the only signal permitted to use for identification and control. We utilize recurrent neural networks for all modules of our designs. We obtain a sufficiently accurate neural network identification model of the system using the parallel identification method. Two neurocontrol designs are discussed. The conventional approach is based on truncated backpropagation through time. Another design uses an adaptive critic approach, which is a form of approximate dynamic programming.
机译:球形问题是测试新控制算法的众所周知的基准。我们处理神经控制器的离线训练,以平衡光束在固定位置上的bal。结果神经控制器在我们的原始硬件上进行了测试。我们记录球的位置的时间序列,这是唯一允许用于识别和控制的信号。我们将递归神经网络用于我们设计的所有模块。我们使用并行识别方法获得了一个足够准确的系统神经网络识别模型。讨论了两种神经控制设计。常规方法是基于时间的截断反向传播。另一种设计使用自适应批判方法,这是一种近似动态编程的形式。

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