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Developing a Game Server for Humans and Bots

机译:开发适用于人类和机器人的游戏服务器

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The paper focuses on modern web development tools as a means of implementing a strategy board game in a web environment. We examine various Ajax frameworks in order to create the client side interface and the turn based interaction between players in the web. A rating system is implemented for measuring the skill of human and computer players alike, and a distributed architecture is proposed for aspiring AI researchers and enthusiasts, in order to integrate their game playing bots with the main server of the game.
机译:本文重点介绍现代Web开发工具,作为在Web环境中实现策略棋盘游戏的一种方法。我们研究了各种Ajax框架,以便创建客户端界面以及网络中播放器之间基于回合的交互。实施了一个评估系统,用于评估人类和计算机玩家的技能,并为有抱负的AI研究人员和发烧友提出了一种分布式架构,以便将他们的游戏机器人与游戏主服务器集成在一起。

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