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Energizer!-A server based multiplayer resource management game for both PC as well as mobile device based clients

机译:Energizer!-适用于PC以及基于移动设备的客户端的基于服务器的多人资源管理游戏

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With the spread of mobile devices capable of rendering 3D scenes and the availability of cheap mobile internet, multi-platform games that allow players on mobile devices to play against or with their friends at home using a PC or a console become more and more interesting. This work describes a prototype of such a game, consisting of a server application, as well as a desktop and a mobile client. Difficulties lie in the organization of the network traffic, which has to be kept small, and the rendering of 3D graphics on mobile devices along with an acceptable frames per second rate. Models with different levels of detail were used to keep an identical look and feel on both clients. Furthermore, different operational concepts had to be found to enable players on both systems equal chances. The game idea itself is about a resource management game that tries to raise awareness for environmental issues by targeting the attitude players have towards them.
机译:随着能够渲染3D场景的移动设备的普及以及廉价移动互联网的普及,允许移动设备上的玩家使用PC或控制台在家里与朋友对战或与其朋友玩游戏的多平台游戏变得越来越有趣。这项工作描述了这种游戏的原型,包括服务器应用程序,台式机和移动客户端。困难在于必须保持较小的网络流量组织,以及在移动设备上渲染3D图形以及可接受的每秒帧数。使用具有不同详细程度的模型来在两个客户端上保持相同的外观。此外,必须找到不同的操作概念,以使两个系统上的玩家机会均等。游戏理念本身是关于资源管理游戏的,它试图通过针对玩家对环境的态度来提高对环境问题的认识。

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