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Building hierarchical vision model of objects with multiple representations

机译:建立具有多种表示形式的对象的分层视觉模型

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Abstract: Building a hierarchical vision model of an object with multiple representations requires two steps: (1) decomposing the object into parts/subparts and obtaining appropriate representations, and (2) constructing relational links between decomposed parts/subparts obtained in step 1. In this paper, we describe volume-based decomposition and surface-based decomposition of 3-D objects into parts, where the objects are designed by a B-spline based geometric modeler called Alpha-1. Multiple-representation descriptions can be derived for each of these subparts using various techniques such as polygonal approximation, concave/convex edge detection, curvature extrema, and surface normals. For example, subparts of a hammer can be described by two generalized cylinders or one generalized cylinder and one polyhedron. Several examples are presented. !10
机译:摘要:构建具有多个表示形式的对象的层次结构视觉模型需要两个步骤:(1)将对象分解为零件/子部分并获得适当的表示,以及(2)在步骤1中获得的分解的零件/子部分之间构造关系链接。在本文中,我们描述了将3D对象分解为零件的基于体积的分解和基于表面的分解,其中这些物体是由基于B样条的几何建模器Alpha-1设计的。可以使用各种技术(例如多边形逼近,凹凸边缘检测,曲率极值和表面法线)为这些子部分中的每一个导出多重表示描述。例如,锤子的子部分可以用两个广义圆柱体或一个广义圆柱体和一个多面体来描述。给出了几个例子。 !10

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