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Analysis of Speckle and Material Properties in Laider Tracer

机译:Laider Tracer中的斑点和材料特性分析

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The SAL simulation tool Laider Tracer models speckle: the random variation in intensity of an incident light beam across a rough surface. Within Laider Tracer, the speckle field is modeled as a 2-D array of jointly Gaussian random variables projected via ray tracing onto the scene of interest. Originally, all materials in Laider Tracer were treated as ideal diffuse scatterers, for which the far-field return computed uses the Lambertian Bidirectional Reflectance Distribution Function (BRDF). As presented here, we implement material properties into Laider Tracer via the Non-conventional Exploitation Factors Data System: a database of properties for thousands of different materials sampled at various wavelengths and incident angles. We verify the intensity behavior as a function of incident angle after material properties are added to the simulation.
机译:SAL仿真工具Laider Tracer对斑点进行建模:在粗糙表面上入射光束强度的随机变化。在Laider Tracer中,散斑场被建模为通过射线跟踪投射到感兴趣场景上的联合高斯随机变量的二维数组。最初,Laider Tracer中的所有材料都被视为理想的漫反射散射体,为此,使用Lambertian双向反射分布函数(BRDF)计算远场反射率。如此处所述,我们通过非常规开发因子数据系统在Laider Tracer中实现材料属性:这是一个以数千个不同波长和入射角采样的数千种不同材料的属性数据库。在将材料属性添加到模拟之后,我们验证强度行为与入射角的关系。

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