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Challenges of distributed real-time finite-difference time-domain room acoustic simulation for auralization

机译:分布式实时时域有限差分时空房间声学模拟对听觉化的挑战

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Large-scale wave-based room acoustic simulations are commonly considered computationally expensive. Distributed computing can be used to accommodate such methods for wide-bandwidth simulation, but may pose several challenges for real-time execution, such as communication and synchronization latencies between the computing hardware. In this paper, a system for real-time auralization of distributed finite-difference time-domain room acoustic simulation is proposed. Several experiments are conducted to measure the performance of the system. A proof-of-concept application where simulated responses from the distributed system are streamed to a virtual reality scene and auralized is constructed. It is found that distributed computing scales well with large off-line simulations, but synchronization latencies become a limiting factor in the implementation of a real-time system.
机译:通常认为大规模的基于波的室内声学模拟在计算上是昂贵的。分布式计算可用于容纳此类用于宽带仿真的方法,但可能对实时执行带来一些挑战,例如计算硬件之间的通信和同步延迟。提出了一种分布式时域有限差分时域室内声学仿真实时听觉化系统。进行了一些实验来测量系统的性能。构建了概念验证应用程序,其中将来自分布式系统的模拟响应流式传输到虚拟现实场景并进行听觉化。发现分布式计算可以在大型离线模拟中很好地扩展,但是同步延迟成为实时系统实现中的限制因素。

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