首页> 外文会议>9th ACM SIGGRAPH international conference on VR continuum and its applications in industry 2010 >A Distributed Visualization Module and its Applications Using Tiled Display Wall
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A Distributed Visualization Module and its Applications Using Tiled Display Wall

机译:使用平铺显示墙的分布式可视化模块及其应用

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In recent years, the use of large high-resolution display systems, usually implemented through tiled display walls, has been increasing in many areas of industry. In the virtual reality area, distributed visualization using PC clusters is generally used and it is necessary to design a synchronization procedure and to define appropriate simulation parameters to be synchronized within it. In this work, we developed a distributed visualization module to synchronize tiled scene contents generated by the open-source graphics engine, using the consistent shared-object mechanism which can be interoperable with the application-specific scene graph. We then applied this module to a couple of virtual reality applications using a DLP-Cube based tiled display system in ordei to evaluate its visualization result and real-time performance.
机译:近年来,在许多工业领域中,通常通过平铺的显示墙实现的大型高分辨率显示系统的使用正在增加。在虚拟现实领域,通常使用PC群集进行分布式可视化,并且有必要设计一个同步过程并定义适当的仿真参数以在其中进行同步。在这项工作中,我们开发了一个分布式可视化模块,该模块使用可以与特定于应用程序的场景图互操作的一致的共享对象机制来同步由开源图形引擎生成的平铺场景内容。然后,我们使用ordei中基于DLP-Cube的平铺显示系统将此模块应用于几个虚拟现实应用程序,以评估其可视化结果和实时性能。

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