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Engaging Spect-actors with Multimodal Digital Puppetry

机译:用多模式数字木偶吸引观众

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We present Euclide, a multimodal system for live animation of a virtual puppet that is composed of a data glove, MIDI music board, keyboard, and mouse. The paper reports on a field study in which Euclide was used in a science museum to animate visitors as they passed by five different stations. Quantitative and qualitative analysis of several hours of videos served investigation of how the various features of the multimodal system were used by different puppeteers in the unfolding of the sessions. We found that the puppetry was truly multimodal, utilizing several input modalities simultaneously; the structure of sessions followed performative strategies; and the engagement of spectators was co-constructed. The puppeteer uses nonverbal resources (effects) and we examined how they are instrumental to talk as nonverbal rums, verbal accompaniment, and virtual gesturing. These findings allow describing digital puppetry as an emerging promising field of application for HCI that acts as a source of insights applicable in a range of multimodal performative interactive systems.
机译:我们介绍Euclide,一种用于虚拟人偶的实时动画的多模式系统,该系统由数据手套,MIDI音乐板,键盘和鼠标组成。该论文报道了一项实地研究,其中在一家科学博物馆中使用了欧几里得来为参观者经过五个不同的车站时赋予动画效果。对数小时视频的定量和定性分析有助于调查在会议进行中不同伪造者如何使用多模式系统的各种功能。我们发现木偶是真正的多模式,同时利用了几种输入模式。会议的结构遵循表演策略;观众的参与是共同构建的。木偶使用非语言资源(效果),我们研究了它们如何作为非语言朗姆酒,言语伴奏和虚拟手势说话。这些发现允许将数字化木偶描述为HCI的新兴应用领域,可作为适用于多种多模式表演交互系统的见​​解的来源。

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