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Design of Kinect-based human robot interaction systems for a RoboCup middle size league soccer robot

机译:基于Kinect的RoboCup中型联赛足球机器人人机交互系统设计

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In order to launch a soccer game between human and robots, one of the crucial problems for robots is to effectively identify human and their actions. In this paper, based on human skeleton tracking information from Kinect, GR (Gesture Recognition), FVGR (Front View Gait Recognition) and NNVGR (Non-Normative View Gait Recognition) are carried out to develop the HRI (Human Robot Interaction) systems for a middle size league soccer robot. This method is used to identify the human body language and obtain information of body movements, so that the HRI system can generate different command to control the movements of the middle size league soccer robot. The performances of the proposed HRI systems are verified by different experiments. The experimental results show that this method can quickly and safely identify human and their movements. This research can provide a practical solution for Mid-Sized League competition between human and robots in the future.
机译:为了启动人与机器人之间的足球比赛,机器人的关键问题之一是有效识别人及其行为。本文基于Kinect的人体骨骼跟踪信息,进行了GR(手势识别),FVGR(前视图步态识别)和NNVGR(非标准视图步态识别)开发HRI(人类机器人交互)系统,一个中型联赛足球机器人。该方法用于识别人体语言并获取人体动作信息,从而使HRI系统可以生成不同的命令来控制中型联赛足球机器人的动作。通过不同的实验验证了所提出的HRI系统的性能。实验结果表明,该方法可以快速,安全地识别人及其动作。这项研究可以为未来人与机器人之间的中型联赛竞争提供实用的解决方案。

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