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Designing Meaningful Play within the Psycho-Social Context of Older Adults

机译:在老年人的社会心理环境中设计有意义的游戏

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In this paper we report on a qualitative study, investigating the meaning of digital games in the lives of older adults. Using a combination of semi-structured interviews and observations (n=35) we research the meaning of digital games from a lifespan perspective, and explore the specific role of playing digital games in a social setting. We conclude that the meaning of these games is derived from the extent to which games are perceived to 1) foster connectedness, 2) cultivate oneself and others, and 3) contribute to society. Finally, we use these findings to formulate design guidelines to facilitate digital gaming experiences that are meaningful with regards to the psycho-social context of this specific demographic.
机译:在本文中,我们报告了一项定性研究,调查了数字游戏在老年人生活中的意义。使用半结构化访谈和观察(n = 35)的组合,我们从寿命角度研究了数字游戏的含义,​​并探讨了在社会环境中玩数字游戏的具体作用。我们得出的结论是,这些游戏的含义源自对游戏的感知程度:1)促进联系,2)培养自己和他人,以及3)对社会做出贡献。最后,我们使用这些发现来制定设计准则,以促进就该特定人群的心理社会环境而言有意义的数字游戏体验。

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