【24h】

EVALUATING BELIEVABILITY IN AN INTERACTIVE NARRATIVE

机译:互动叙事中的可信度评估

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

Believability is affected not only by the graphical appearance (movements, synchronisation, gestures), but also by actions of characters, and how users understand actions in terms of everyday psychology, social life and narrative situation. We performed a study of empathic processes in a socio-emotionally rich drama in which players interacted with text-based virtual characters. The results indicate the importance of having some structure in the ways emotions are displayed by characters. The emotional reactions need to be determined in terms of the character's goals, plans and personality, as well as the narrative context.
机译:可信度不仅受到图形外观(运动,同步,手势)的影响,还受到角色动作的影响,以及用户如何从日常心理,社交生活和叙事环境中理解动作。我们对社交情感丰富的戏剧中的移情过程进行了研究,其中玩家与基于文本的虚拟角色进行了互动。结果表明,在人物表达情感的方式上具有一定结构的重要性。需要根据角色的目标,计划和性格以及叙述背景来确定情感反应。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号