首页> 外文会议>25th Audio Engineering Society UK conference 2012 >A comparison of different surround sound recording and reproduction techniques based on the use of a 32 capsules microphone array, including the influence of panoramic video
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A comparison of different surround sound recording and reproduction techniques based on the use of a 32 capsules microphone array, including the influence of panoramic video

机译:基于使用32胶囊麦克风阵列的各种环绕声录制和再现技术的比较,包括全景视频的影响

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This paper provides a comparison between the operational results obtained reproducing a three-dimensional sound field by means of traditional 1st order Ambisonics, and employing for the first time the virtual microphone technique 3DVMS. Audio and video were recorded at the same time, employing 32-capsules spherical microphone arrays and a panoramic video capture system of our design. In both cases, a matrix of FIR filters was employed, for deriving the standard 4 B-format components (Ambisonics), or 32 highly-directive virtual microphones pointing at the same directions of the 32 loudspeakers (3DVMS). A pool of test subjects was employed for comparative listening tests, evaluating some standard psycho-acoustical parameters. Furthermore, the same tests were repeated with and without the accompanying panoramic video. The tests were performed inside the 3Sixty room in the University of York, an immersive space with all-around video projection and a 32 speakers array. A complete set of IRs has been measured placing a microphone in the center of the room and sending a sine sweep test signal to each of the 32 loudspeakers. These IRs have been employed for equalizing individually each loudspeaker for Ambisonics and 3DVMS playback. In addition to this, we experimented with the capture of a live performance inside the room and with the virtual reconstruction of the complete audio-visual experience.
机译:本文对使用传统的一阶Ambisonics再现三维声场和首次采用虚拟麦克风技术3DVMS所获得的操作结果进行了比较。使用32胶囊球形麦克风阵列和我们设计的全景视频捕获系统,同时记录音频和视频。在这两种情况下,均采用FIR滤波器矩阵来推导标准的4 B格式分量(Ambisonics)或指向32个扬声器(3DVMS)相同方向的32个高度指向性虚拟麦克风。一组测试对象用于比较听力测试,评估一些标准的心理声学参数。此外,在有或没有随附全景视频的情况下,重复了相同的测试。测试是在约克大学3Sixty会议室内进行的,该会议室是一个具有全方位视频投影和32个扬声器阵列的沉浸式空间。已测量了一整套IR,将麦克风放在房间的中央,并向32个扬声器中的每个扬声器发送正弦扫描测试信号。这些IR已被用于均衡每个扬声器的Ambisonics和3DVMS播放。除此之外,我们还进行了房间内现场表演的捕捉以及完整视听体验的虚拟重建的实验。

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