Dept. of Comput. Sci. Inf. Eng., Nat. Central Univ., Jhongli, Taiwan;
computer aided instruction; computer games; human computer interaction; virtual reality; wearable computers; 3D edutainment environment; Holodeck laboratory; Holodeck like edutainment game; VR environment; VR experience; VR technologies; educational contents; game-based learning; human interaction; learner problem solving skills; learning environment; learning motivation; motion sensors; playable stages; player experience; playing test; virtual reality; wearable device; Cameras; Games; Physics; Streaming media; Three-dime;
机译:基于脚部惯性传感器的可穿戴电子设备在游戏中的设计与实现
机译:使用可穿戴的基于无线EEG的脑机接口设备和新颖的基于干泡沫的传感器进行游戏控制
机译:设备通过人类运动为可穿戴传感器供电
机译:umedia 2 朝着使用可穿戴设备和运动传感器等养蜂场比赛的Holodeck
机译:用于传感器的可穿戴电子产品的生物医学设备,生命符号跟踪和治疗
机译:用于游戏和智能助手的可穿戴设备的情感情境的分析和使用
机译:用于游戏和智能助理的可穿戴设备的情感背景的分析和使用