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Triangulation of an elevation surface structured by a sparse 3D grid

机译:由稀疏3D网格构成的高程表面的三角剖分

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This paper proposes a method to triangulate an elevation surface structured in a sparse 3D grid by using a fast search algorithm based on the 2D Delaunay triangulation. After projecting the 3D point clouds onto a natural 2D grid in the x, y plane, we triangulate the surface (actually, we compute a Delaunay triangulation of the 2D point cloud taking advantage of its regular structure). The main novelty of our approach is that the neighboring points of an edge ei are searched in a rectangle supported by the edge ei under consideration. The obtained results show that our method could process very fast, the initial shape of the surface is well preserved, and the topology of the output triangular mesh approximates the input surface of 3D point clouds.
机译:本文提出了一种基于2D Delaunay三角剖分的快速搜索算法,对稀疏3D网格中构造的高程表面进行三角剖分的方法。将3D点云投影到x,y平面上的自然2D网格后,我们对表面进行三角剖分(实际上,我们利用其规则结构来计算2D点云的Delaunay三角剖分)。我们方法的主要新颖之处在于,在考虑中的边缘ei支持的矩形中搜索边缘ei的相邻点。所得结果表明,我们的方法可以快速处理,很好地保留了表面的初始形状,并且输出三角形网格的拓扑近似于3D点云的输入表面。

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