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Realistic Modeling of Self-Adapted Spider Orb-Webs in Real-Time

机译:自适应蜘蛛球网的实时建模

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摘要

Modeling organic objects and natural phenomena is a very time consuming task, and usually requires a certain level of expertise. This happens due to the lack of suitable geometric primitives available in most modeling tools. In addition, with the great advance in real-time rendering power, there is a growing demand for more complex models. Hence, this paper proposes a method to automatically build visually convincing spider orb-webs that are self-adapted to the environment. We show results of mesh-based spider orb-webs built in real-time that are visually pleasing and realistically looking.
机译:对有机物体和自然现象进行建模是一项非常耗时的任务,并且通常需要一定水平的专业知识。这是由于大多数建模工具中缺少合适的几何图元而发生的。此外,随着实时渲染功能的飞跃发展,对更复杂模型的需求也在不断增长。因此,本文提出了一种自动构建在视觉上具有说服力的蜘蛛网的方法,该蜘蛛网可以自动适应环境。我们显示了实时构建的基于网格的蜘蛛球网的结果,这些视觉效果令人愉悦且逼真。

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