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Two Species Evolutionary Game Model of User and Moderator Dynamics

机译:用户和主持人动力学的两种物种演化博弈模型

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We construct a two species evolutionary game model of an online society consisting of ordinary users and behavior enforcers (moderators). Among themselves, moderators play a coordination game choosing between being ``positive'' or ''negative'' (or harsh) while ordinary users play prisoner's dilemma. When interacting, moderators motivate good behavior (cooperation) among the users through punitive actions while the moderators themselves are encouraged or discouraged in their strategic choice by these interactions. We show the following results: (i) We show that the $omega$-limit set of the proposed system is sensitive both to the degree of punishment and the proportion of moderators in closed form. (ii) We demonstrate that the basin of attraction for the Pareto optimal strategy $(text{Cooperate}, text{Positive})$ can be computed exactly. (iii) We demonstrate that for certain initial conditions the system is self-regulating. These results partially explain the stability of many online users communities such as Reddit. We illustrate our results with examples from this online system.
机译:我们构建了一个由普通用户和行为执行者(主持人)组成的在线社会的两种物种进化游戏模型。主持人之间相互之间进行协调游戏,在``积极''或``消极''(或苛刻)之间进行选择,而普通用户则在囚犯的困境中进行选择。进行交互时,主持人通过惩罚性行为激励用户之间的良好行为(合作),同时通过这些交互来鼓励或劝阻主持人自身的战略选择。我们显示以下结果:(i)我们显示,所提议系统的$ omega-极限集对惩罚程度和封闭形式主持人的比例均敏感。 (ii)我们证明了帕累托最优策略$(text {Cooperate},text {Positive})$的吸引域可以精确计算。 (iii)我们证明对于某些初始条件,系统是自我调节的。这些结果部分解释了许多在线用户社区(如Reddit)的稳定性。我们通过此在线系统中的示例说明了我们的结果。

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