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A game theoretic approach for modeling optimal data sharing on Online Social Networks

机译:一种用于在线社交网络上最佳数据共享建模的博弈论方法

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摘要

Today, Online Social Network (OSN) services have evolved as the highest-growing medium, enabling various online activities on one platform. However, they also bring new threats and privacy issues to the community. In a reliable OSN service, a user should be able to set up his or her desired level of information sharing with a certain group of other users. Unfortunately, there are attackers that may attempt to expose OSN users' private information or conceal the information that the user would like to share with other users. Therefore, in this paper, we propose a game theoretic approach for helping OSN users determine their optimum policy on OSNs in terms of data sharing, based on a two-player (i.e., agent and opponent) zero-sum Markov game model.
机译:如今,在线社交网络(OSN)服务已经发展成为增长最快的媒介,可以在一个平台上进行各种在线活动。但是,它们也给社区带来了新的威胁和隐私问题。在可靠的OSN服务中,用户应该能够与其他一组特定用户建立他或她所需的信息共享级别。不幸的是,有些攻击者可能试图暴露OSN用户的私人信息或隐藏该用户想要与其他用户共享的信息。因此,在本文中,我们提出了一种博弈论方法,该方法基于两个参与者(即代理和对手)零和马尔可夫博弈模型,帮助OSN用户在数据共享方面确定其对OSN的最佳策略。

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