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Methods to model the motion of extended objects in multi-object Bayes filters

机译:在多对象贝叶斯滤波器中对扩展对象运动进行建模的方法

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The multi-object Bayes filter represents all objects in the environment using random finite sets. Due to the set representation, a filter state represents all objects in the environment. Thus, object interactions can easily be integrated. Since an integration of object interactions due to their extent into the prediction step requires the determination of arbitrary motion models for each object, a subsequent validation of the predicted multi-object state is proposed. The validation is possible by minimizing the weight of invalid predicted states. An alternative approach is the usage of hard-core point processes in order to thin the particle sets. This contribution presents an integration of three different validation methods into the multi-object Bayes filter: weight adaption, thinning, and a hybrid method using thinning and weight adaption. The performances of the proposed validation methods are compared using simulated and real world sensor data.
机译:多对象贝叶斯过滤器使用随机有限集表示环境中的所有对象。由于设置了表示形式,因此过滤器状态表示环境中的所有对象。因此,可以轻松地集成对象交互。由于将对象交互作用由于其程度而整合到预测步骤中需要确定每个对象的任意运动模型,因此提出了对预测的多对象状态的后续验证。通过使无效预测状态的权重最小化,可以进行验证。另一种方法是使用硬核点过程以使粒子集变薄。该贡献提出了将三种不同的验证方法集成到多对象贝叶斯滤波器中:权重自适应,细化以及使用细化和权重自适应的混合方法。使用模拟和真实世界的传感器数据比较了所提出的验证方法的性能。

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