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Central Hospital — Master of Resuscitation: An immersive learning approach

机译:中心医院—复苏大师:沉浸式学习方法

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Medical knowledge has increased exponentially in the last decades. Healthcare professionals face a life-time challenge in medical education right from the beginning of medical school. They experience serious difficulties to keep updated. Traditional adult education, largely used in medical training, shows little effectiveness. Problem-based-learning has been proposed as a student-centered pedagogy to overcome failure of traditional medical instruction. In recent years there has been a growing interest in using video games for educational purposes. Stand Clear is developing an on-line, game-based learning tool for medical education and training. These games combine the concepts of serious games with the concepts of casual games. By associating clinical simulation and a problem centered approach to whenever-wherever-availability, it will perfectly fit into what the authors believe will be the future of pre- and postgraduate lifetime education.
机译:在过去的几十年中,医学知识呈指数增长。从医学院一开始,医疗保健专业人员就面临着终身的医学教育挑战。他们遇到严重的困难以保持更新。传统的成人教育(主要用于医学培训)收效甚微。已经提出以问题为基础的学习作为以学生为中心的教学法,以克服传统医学教学的失败。近年来,人们越来越将视频游戏用于教育目的。 Stand Clear正在开发一种基于游戏的在线学习工具,用于医学教育和培训。这些游戏将严肃游戏的概念与休闲游戏的概念结合在一起。通过将临床模拟与以问题为中心的方法联系起来,无论何时何地都可以使用,它完全适合作者认为的未来学前和研究生终生教育。

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