Issue Date: 25-26 March 2010rnrntOn page(s): rnt159rnttrn- 166rnrnrnLocation: Braga, PortugalrnrnPrint ISBN: 978-1-4244-6331-2rnrnrnrnttrnDigital Object Identifier: href='http://dx.doi.org/10.1109/VS-GAMES.2010.32' target='_blank'>10.1109/VS-GAMES.2010.32 rnrnDate of Current Version: trnrnt2010-05-06 14:33:19.0rnrnt rntt class="body-text">rntname="Abstract">>Abstractrn>Serious virtual worlds provide more than just entertainment, they are used perform various tasks. With this in mind, we should revisit the user interactions and related devices and techniques in order to achieve the best performance possible. Therefore, we should offer some affordances to take advantages of these new developments. We consider context and context;
context awareness; interaction interoperability; ontology;
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