首页> 外文会议>2001 Tyrrhenian International Workshop on Digital Communications, IWDC 2001, 2001 Sep 17-20, 2001, Taormina, Italy, September >A Transport Infrastructure Supporting Real Time Interactive MPEG-4 Client-Server Applications over IP Networks
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A Transport Infrastructure Supporting Real Time Interactive MPEG-4 Client-Server Applications over IP Networks

机译:IP网络上支持实时交互式MPEG-4客户端-服务器应用程序的传输基础结构

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摘要

Nearly all of the multimedia streaming applications running on the Internet today are basically configured or designed for 2D video broadcast or multicast purposes. With its tremendous flexibility, MPEG-4 interactive client-server applications are expected to play an important role in online multimedia services in the future. This paper presents the initial design and implementation of a transport infrastructure for an IP based network that will support a client-server system which enables end users to: 1) author their own MPEG-4 presentations, 2) control the delivery of the presentation, and 3) interact with the system to make changes to the presentation in real time. A specification for the overall system structure is outlined. Some initial thoughts on the server and client system designs, the data transport component, QoS provisioning, and the control plane necessary to support an interactive application are described.
机译:如今,几乎所有在Internet上运行的多媒体流应用程序都已基本配置或设计用于2D视频广播或多播目的。凭借其巨大的灵活性,MPEG-4交互式客户端-服务器应用程序有望在未来的在线多媒体服务中扮演重要角色。本文介绍了用于基于IP的网络的传输基础架构的初步设计和实现,该网络将支持客户端服务器系统,使最终用户能够:1)编写自己的MPEG-4演示文稿,2)控制演示文稿的传递, 3)与系统互动,以实时更改演示文稿。概述了整个系统结构的规范。描述了有关服务器和客户端系统设计,数据传输组件,QoS设置以及支持交互式应用程序所必需的控制平面的一些初步想法。

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