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Action classification of humanoid soccer robots using machine learning

机译:基于机器学习的类人足球机器人的动作分类

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This paper presents an alternative approach on humanoid soccer robots action classification in order to seize the ball control and better ball possession using machine learning and data mining classification algorithms. Categorizing proper actions regarding to positional and environmental features is a prerequisite for proper acting in robotics. In this paper we present an approach to gather information and extracting useful features out of that information from SimSpark simulation server logs. These gathered data will generate a meaningful multi-class dataset, afterwards data processing and running appropriate data mining algorithms on the dataset and evaluating our experiments are the most important issues in this paper. In order to achieve a model for classifying our multi-class dataset, we applied two well-known applications from the domain of data mining: TANAGRA and WEKA and finally we have visualized our experimental results as far as possible.
机译:本文提出了一种人形足球机器人动作分类的替代方法,以利用机器学习和数据挖掘分类算法来抢占控球和更好的控球能力。对有关位置和环境特征的正确动作进行分类是正确执行机器人技术的前提。在本文中,我们提出了一种从SimSpark模拟服务器日志中收集信息并从该信息中提取有用功能的方法。这些收集的数据将生成有意义的多类数据集,然后进行数据处理并在数据集上运行适当的数据挖掘算法并评估我们的实验是本文中最重要的问题。为了建立用于分类多类数据集的模型,我们在数据挖掘领域应用了两个著名的应用程序:TANAGRA和WEKA,最后我们尽可能地可视化了实验结果。

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