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Fast and direct image restoration with edge-preserving regularization

机译:通过保留边缘的正则化进行快速直接的图像恢复

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In many applications, fast restorations are needed to keep up with the frame rate. FFT-based restoration provides a fast implementation, but it does so at the expense of assuming that the degree of regularization is constant over the image. Unfortunately, this assumption can create significant ringing artifacts in the presence of edges as well as edges that are blurrier than necessary. Shift-variant regularization provides a way to vary the roughness penalty as a function of spatial coordinates. Virtually all edge-preserving regularization approaches exploit this concept. However, this approach destroys the structure that makes the use of the FFT possible, since the deblurring operation is no longer shift-invariant. Thus, the restoration methods available for this problem no longer have the computational efficiency of the FFT. We propose a new restoration method for the shift-variant regularization approach that can be implemented in a fast and flexible mariner. We decompose the restoration into a sum of two independent restorations. One restoration yields an image that comes directly from an FFT-based approach. This image is a shift-invariant restoration containing the usual artifacts. The other restoration involves a set of unknowns whose number equals the number of pixels with a local smoothing penalty significantly different from the typical value in the image. This restoration represents the artifact correction image. By summing the two, the artifacts are canceled. Because the second restoration has a significantly reduced set of unknowns, it can be calculated very efficiently even though no circular convolution structure exists.
机译:在许多应用中,需要快速恢复以跟上帧速率。基于FFT的恢复提供了一种快速的实现方法,但是这样做却以假设正则化程度在图像上恒定为代价。不幸的是,这种假设会在存在边缘以及边缘比必要边缘模糊的情况下产生大量的振铃伪影。移位变量正则化提供了一种根据空间坐标来改变粗糙度损失的方法。实际上,所有保留边缘的正则化方法都采用了这一概念。但是,这种方法破坏了使用FFT的结构,因为去模糊操作不再是移位不变的。因此,可用于该问题的恢复方法不再具有FFT的计算效率。我们提出了一种新的恢复方法,用于移位变量正则化方法,可以在快速灵活的水手中实现。我们将恢复体分解为两个独立恢复体的总和。一种恢复产生的图像直接来自基于FFT的方法。该图像是包含常见伪像的平移不变恢复。另一个恢复涉及一组未知数,这些未知数的数目等于像素的数量,其局部平滑惩罚明显不同于图像中的典型值。该恢复代表伪影校正图像。通过将两者相加,可以消除伪影。由于第二个复原的未知数集大大减少,因此即使不存在圆形卷积结构,也可以非常有效地进行计算。

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