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Chat, Chunk and Topic in Casual Conversation

机译:休闲对话中的聊天,块和主题

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摘要

Casual conversation does not follow a highly interactive 'ping-pong' structure but rather develops as a sequence of 'chat' and 'chunk' phases. Chat phases are highly interactive stretches amenable to Conversation Analysis, while chunk phases present as longer monologic stretches where one speaker dominates. Chunk phases can often be described in terms of genre, often manifesting as narrative. We describe an annotation scheme for chat and chunks, the chat and chunk annotation performed on six long (c. 1 hour) multiparty casual conversations, and outline plans to compare these chat and chunk annotations to topic annotations on the same data.
机译:随意交谈并不遵循高度互动的“乒乓”结构,而是发展为一系列“聊天”和“大头”阶段。聊天阶段是适合会话分析的高度交互性延伸,而组块阶段则以较长的单语延伸形式出现,其中一位发言者占主导地位。块状阶段通常可以根据体裁来描述,通常表现为叙述性。我们描述了聊天和块的注释方案,在六个长时间(约1小时)的多方临时对话中执行的聊天和块注释,并概述了将这些聊天和块注释与同一数据上的主题注释进行比较的计划。

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