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Erosion Based Visibility Preprocessing

机译:基于侵蚀的可见性预处理

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摘要

This paper presents a novel method for computing visibility in 2.5D environments based on a novel theoretical result: the visibility from a region can be conservatively estimated by computing the visibility from a point using appropriately "shrunk" occluders and occludees. We show how approximate, yet conservative, shrunk objects can be efficiently computed in an urban environment. The technique provides a tighter potentially visible set (PVS) compared to the original method in which only occluders are shrunk. Finally, theoretical implications of the shrinking theorem are discussed, opening new research directions.
机译:本文基于一种新颖的理论结果,提出了一种在2.5D环境中计算可见度的新颖方法:可以通过使用适当的“缩小”遮挡物和遮挡物从某个点计算可见度来保守地估计区域的可见性。我们展示了如何在城市环境中有效地计算出近似但保守的收缩对象。与仅压缩阻塞器的原始方法相比,该技术提供了更紧密的潜在可见集(PVS)。最后,讨论了收缩定理的理论含义,为研究开辟了新的方向。

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