首页> 外文会议>11th ACM International Conference on Multimedia; Nov 4-6, 2003; Berkeley, California, USA >Design of a Multi-sender 3D Videoconferencing Application over an End System Multicast Protocol
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Design of a Multi-sender 3D Videoconferencing Application over an End System Multicast Protocol

机译:终端系统多播协议上的多发送者3D视频会议应用程序设计

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Videoconferencing in the context of 3D virtual environments promises better spatial consistency and mutual awareness for its participants. However, in the absence of IP Multicast and limited upload bandwidth of today's DSL connections, the feasibility of such systems in supporting even a small group of users is in question. This paper presents the design and implementation of an awareness driven 3D videoconferencing application that runs on a peer-to-peer architecture and our own End System Multicast protocol. The paper highlights the unique requirements of multiparty videoconferencing applications and presents a solution that can support 4-10 bandwidth-limited users without the need for IP Multicast capability.
机译:在3D虚拟环境中的视频会议有望为其参与者带来更好的空间一致性和相互意识。然而,在没有IP多播和当今DSL连接的上传带宽有限的情况下,这种系统在支持一小群用户方面的可行性尚存疑问。本文介绍了在对等体系结构和我们自己的最终系统组播协议上运行的,由意识驱动的3D视频会议应用程序的设计和实现。本文重点介绍了多方视频会议应用程序的独特要求,并提出了一种无需IP组播功能即可支持4-10个带宽受限的用户的解决方案。

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