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Hybrid music creation method, hybrid music creation program, and hybrid music creation system

机译:混合音乐创作方法,混合音乐创作程序,以及混合音乐创作系统

摘要

PROBLEM TO BE SOLVED: To say that in a game in which a plurality of songs are connected and enjoyed, it is difficult to alleviate the discomfort felt by the user in the connected portion between the songs under the conventional technique. SOLUTION: A music data acquisition step for acquiring music data by associating it with a music ID which is an ID for identifying the music, and tempo information which is information about the tempo in the music for each acquired music. A step for acquiring tempo information to be acquired, a step for accepting music selection for accepting selection of three or more songs, a step for extracting tempo information included in the selected plurality of songs, and a step for extracting tempo information for each song. A method of creating a mixed music that realizes a step of determining a music order that determines the music order that constitutes a mixed music using tempo information and a step of creating a mixed music that creates a mixed music according to the determined music order, etc. To propose. [Selection diagram] Fig. 2
机译:待解决的问题:也就是说,在连接并欣赏多首歌曲的游戏中,在传统技术下难以缓解用户在歌曲之间的连接部分所感受到的不适。解决方案:一种音乐数据获取步骤,用于通过将音乐数据与作为识别音乐的ID的音乐ID和关于每个所获取音乐的音乐中的节奏的信息的节奏信息相关联来获取音乐数据。用于获取要获取的节奏信息的步骤,用于接受三首或更多首歌曲的选择的音乐选择的步骤,用于提取所选多首歌曲中包括的节奏信息的步骤,以及用于提取每首歌曲的节奏信息的步骤。一种创建混合音乐的方法,该方法实现了使用节奏信息确定构成混合音乐的音乐顺序的步骤和创建根据确定的音乐顺序创建混合音乐的混合音乐的步骤等。[选择图]图2

著录项

  • 公开/公告号JP2022067669A

    专利类型

  • 公开/公告日2022-05-09

    原文格式PDF

  • 申请/专利权人 株式会社DONUTS;

    申请/专利号JP20200176371

  • 发明设计人 本多達也;村上和希;

    申请日2020-10-21

  • 分类号G10G1;A63F13/814;A63F13/54;A63F13/60;

  • 国家 JP

  • 入库时间 2022-08-25 00:51:47

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