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Method and apparatus for generating and encoding projection-based frame with 360-degree content represented by rectangular projection faces packed in viewport

机译:用于生成和编码具有360度内容的基于投影的帧的方法和设备,所述360度内容由包装在视口中的矩形投影面表示

摘要

A video processing method includes: receiving an omnidirectional image/video content corresponding to a viewing sphere, generating asequence of projection-based frames according to the omnidirectional image/video content and a viewport-based cube projection layout, and encoding the sequence of projection-based frames to generate a bitstream. Each projection-based frame has a 360-degree image/video content represented by rectangular projection faces packed in the viewport-based cube projection layout. The rectangular projection faces include a first rectangular projection face, a second rectangular projection face, a third rectangular projection face, a fourth rectangular projection face, a fifth rectangular projection face, and a sixth rectangular projection face split into partial rectangular projection faces. The first rectangular projection face corresponds to user's viewport, and is enclosed by a surrounding area composed of the second rectangular projection face, the third rectangular projection face, the fourth rectangular projection face, the fifth rectangular projection face, and the partial rectangular projection faces.
机译:一种视频处理方法,包括:接收与观看球体相对应的全向图像/视频内容,根据全向图像/视频内容和基于视口的立方体投影布局生成一系列基于投影的帧,并对基于投影的帧序列进行编码以生成比特流。每个基于投影的帧都有一个360度的图像/视频内容,该内容由矩形投影面表示,这些投影面打包在基于视口的立方体投影布局中。矩形投影面包括第一矩形投影面、第二矩形投影面、第三矩形投影面、第四矩形投影面、第五矩形投影面和分为部分矩形投影面的第六矩形投影面。第一矩形投影面对应于用户的视口,并由由第二矩形投影面、第三矩形投影面、第四矩形投影面、第五矩形投影面和部分矩形投影面组成的周围区域包围。

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