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SYNCHRONIZATION SOURCE (SSRC) MAPPING FOR REAL-TIME INTERACTIVE MULTIPOINT SERVER ROUTED CONFERENCING WITH DYNAMIC RENEGOTIATION OF MUTLIMEDIA SENDING PARTICIPANTS
SYNCHRONIZATION SOURCE (SSRC) MAPPING FOR REAL-TIME INTERACTIVE MULTIPOINT SERVER ROUTED CONFERENCING WITH DYNAMIC RENEGOTIATION OF MUTLIMEDIA SENDING PARTICIPANTS
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机译:实时交互式多点服务器的同步源(SSRC)映射与Mutlimedia发送参与者的动态重新协商
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摘要
A method of real-time, dynamic allocation of multimedia streams enables large-scale, server-routed real-time conference (multipoint and interactive broadcast) sessions within advancing communication technologies such as open-standard WebRTC (Web Real-Time Communications) A Synchronization Source (SSRC) mapping concept/technique is used to efficiently manage required real-time renegotiation of media flow correlations (MFC) between session participants in a server-routed conference through the Real-time Transport Protocol (RTP) processor (Engine), collectively RTP Engine. The RTP Engine is a logic processing element that inputs RTP media packets, manipulates the information within the RTP packets, and outputs the modified RTP packets. The SSRC Mapping through the RTP Engine enables the conference server router to isolate the renegotiation to a single offer/answer exchange between a participant changing a media flow correlation and the conference server router. The result is significant real-time interactive performance, efficiency, and capability benefits to server-routed multipoint/broadcast conferences designed for global-scale applications.
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