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SEE-THROUGH NEAR EYE OPTICAL MODULE

机译:透视近眼睛光学模块

摘要

A see-through transparent (or semi-transparent) near eye optical module includes a transparent sparsely populated near eye display comprising a plurality of pixels or pixel patches and a sparsely populated micro-lens array comprising a plurality of micro-lenses positioned in optical alignment with the plurality of pixels or pixel patches of the sparsely populated transparent near eye display. The sparsely populated transparent near eye display has a pixel fill factor capable of rendering the near eye display at least partially transparent. Light rays originating from outside the transparent sparsely populated near eye module pass through the transparent sparsely populated near eye display and sparsely populated micro-lens array of the transparent near eye module to an eye of a user to form a real image perceived by the user. The transparent sparsely populated near eye display further produces light rays generated by way of active pixels which pass through aligned micro-lenses to form a virtual image perceived by the eye of the user. The combination of the real image with the virtual images as perceived by the eye of a user causes the perception of Augmented Reality or Mixed Reality for the user. Light rays being projected away from the eye of the user are reduced or blocked by the transparent near eye display.
机译:近视眼光模块附近的透明透明(或半透明)包括透明的疏远疏松近眼睛显示器,包括多个像素或像素贴片,以及一种稀疏的填充的微透镜阵列,包括多个微透镜定位在光学对准中的微透镜利用多个像素或像素块的稀疏填充透明透视附近的透明。疏远填充的透明近似眼睛显示器具有能够使近眼睛显示器的像素填充因子至少部分透明。源自外部的光线始于透明疏远的近眼模块疏远的眼睛模块,通过透明的稀疏性疏远的近似眼睛显示,并稀疏地填充了透明的微透镜阵列的透明贴眼模块,以形成用户感知的真实形象。透明疏松覆盖近眼显示器进一步产生通过通过对齐的微透镜通过的有源像素产生的光线,以形成由用户的眼睛感知的虚拟图像。通过用户眼睛所感知的虚拟图像的真实图像的组合导致用户的增强现实或混合现实的感知。从用户的眼睛突出的光线被透明的近似眼睛显示器减少或阻挡。

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