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SYSTEM AND METHOD FOR EFFICIENT MULTI-GPU RENDERING OF GEOMETRY BY PERFORMING GEOMETRY ANALYSIS WHILE RENDERING

机译:通过在渲染时执行几何分析的几何学有效多GPU渲染的系统和方法

摘要

A method for graphics processing. The method including rendering graphics for an application using a plurality of graphics processing units (GPUs). The method including using the plurality of GPUs in collaboration to render an image frame including a plurality of pieces of geometry. The method including during a pre-pass phase of rendering, generating information at the GPUs regarding the plurality of pieces of geometry and their relation to a plurality of screen regions. The method including assigning the plurality of screen regions to the plurality of GPUs based on the information for purposes of rendering the plurality of pieces of geometry in a subsequent phase of rendering.
机译:一种图形处理方法。 包括使用多个图形处理单元(GPU)的应用程序呈现图形的方法。 该方法包括使用多个GPU的协作,以渲染包括多个几何形状的图像帧。 该方法包括在渲染的预传递阶段期间,在GPU上生成关于多个几何形状的信息及其与多个屏幕区域的关系。 该方法包括基于该信息将多个屏幕区域分配给多个GPU,以便在后续渲染的后续阶段中呈现多个几何形状。

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